the stky Don''t try to play your rogue2009-04-28 00:00:00be avoided. The point is that you burn the mobs
down so qukly that you should see similar if not more XP per hour than leveling a pally pre-40 (when larger pulls bome possible with Holy Shield). I found that pre 3.0 nerf my pally and rogueould get around the same XPhour while in the 50-70 grind, but in entirely different ways. ...
Bulger2009-03-10 00:00:00players are a resource for game design. For example, consider a player run economy, which could not exist in smaller worlds with the intricacy and complexity of, say, EVE Online, and or even Final Fantasy XI, World of WarCraft, or EverQuest 2. Or, consider a raid situation: 40 players band together to take
down some large boss monster. Of course, you could potentially create an online game where 40 players l...